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HSPA+ idle latency improvements

I've just discovered that newer devices and networks probably don't need my latency hack anymore described in  making your 3G cellular mobile Internet 10x faster for free . According to this overview , the following features introduced for Evolved HSPA (or HSPA+) in 3GPP Release 7 could theoretically fix the issues I've uncovered: Continuous packet connectivity :   With much of the data traffic being in the form of IP data, continuous connectivity is an increasing requirement. To achieve this the HS-DSCH and E0DCH channels have been reconfigured to enable them to be rapidly able to transmit user data. Enhanced CELL_FACH operation:   This enhanced operation is required to assist in maintaining the always-on packet connectivity during periods when there have been little or no activity.

Making your 3G cellular mobile Internet 10x faster for free

I've made a small script for greatly improving response time of 3G cellular data connections while only consuming a minimal amount of transfer quota. It is most noticable when browsing, having interactive ssh sessions and maybe for some remote desktop use cases. The result is basically reducing the 500ms-1500ms initial latency and random ping times to normal rates of below 80ms. Of course this assumes that you have no other problems like reflections, interference, signal strength or congestion. I've experimented with raw UDP, TCP and ICMP packets in different configurations, but sticked with this simple and efficient solution in the end. An even more advanced future implementation could involve STUN and an external server to steadily stream optimally sized and timed UDP packets to the client without ACK requirement. Also, a further enhanced version could closely monitor local transfer conditions and determine if any addition transfer should actually be done. Description fro...