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Showing posts with the label speed

The Computer Language Benchmarks Game

= The Computer Language Benchmarks Game The Computer Language Benchmarks Game is a free software project for comparing how a given subset of simple algorithms can be implemented in various popular programming languages. The project consists of: * A set of very simple algorithmic problems * Various implementations to the above problems in various programming languages * A set of unit tests to verify that the submitted implementations solve the problem statement * A framework for running and timing the implementations * A website to facilitate the interactive comparison of the results = Supported languages Due to resource constraints, only a small subset of common programming languages are supported, up to the discretion of the game's operator. https://benchmarksgame.alioth.debian.org/ * Ada * C * Chapel * Clojure * C# * C++ * Dart * Erlang * F# * Fortran * Go * Hack * Haskell * Java * JavaScript * Lisp * Lua * OCaml * Pascal * Perl * PHP * Python ...

HTML5 connection speed test

SpeedOf.Me - online HTML5 bandwidth test It runs both on desktop and mobile, as no Flash or Java is needed!

BZFlag on GMA900 of Eee PC is playable with a trick

Runs very nice, at about 30-40 FPS on laser sniping, but only when the settings are adjusted correctly ! Out of box experience is garbage, performing something between 5 to 10 FPS on a random map, but of course a lot depends on the specific map. After going through hoops of tweaking, I went as far as uninstalling the game and completely giving up. That was until recently, as on second thought, I simply couldn't believe that such simple polygon graphics advertised to support legacy PC's chokes on a 3D accelerator. I gave it another try, and as how it generally goes, your calm mind works much better on the same problem after having left it get organized by your brain subconsciously over time. All in all, after literally toggling every option available from the GUI, I had to conclude that it wasn't the 3D effects which were holding back the computer or even the antialiased radar map in the corner - it was the overlayed bitmapped text ! At first I couldn't believe my ey...

Rapid serial visualisation for portable book reading

I've received the following link recently that I believe I have already stumbled upon earlier. Rapid Serial Visual Presentation (Wikipedia) I didn't see much perspective for it before, but I've given second thought now. Just imagine a tiny note taking device which combines the above speed reading technique with a chorded keyboard (like the DataEgg )!

Partition to enhance the performance of your hard drive

Most users up until now had only a single partition on their single rotating media disk in their personal computers. Common operating systems did not (and some still not) encourage their end users to organize their data into partitions in a different way. Naturally, this would be both an overkill and a mental overload for most users. However, an advanced user should not turn away from the possible benefits of restricted fragmentation and lowered seek times. Also consider the ease of backing up only the partitions that contain truly precious data. A few words about fragmentation. Most random access file systems today use block-sizes of discreet steps (sometimes only a single block size). External fragmentation is the physical discontinuity of logically continuous stored entities (files). Internal fragmentation is the overhead of this block scheme. Naturally if a file is composed of many identically sized, relatively large buckets, then most files will have some buckets that are not com...